I modeled my name using the free software Blender and rendered it using their cycles engine. Textures and lighting were used to create realistic metallic surfaces that build my name.
animation
Blender Low Polygon Renders
These scenes were created by myself in a 3D Modelling program called “Blender,” http://www.blender.org/ The scenes were first sculpted in 3D using mainly flat planes that were subdivided and extruded, then colored. The lighting is done with a built in lighting engine called “Cycles,” which provides a better, more “realistic” effect than the default lighting engine, although these low-poly renders are not meant to be realistic.