These scenes were created by myself in a 3D Modelling program called “Blender,” http://www.blender.org/ The scenes were first sculpted in 3D using mainly flat planes that were subdivided and extruded, then colored. The lighting is done with a built in lighting engine called “Cycles,” which provides a better, more “realistic” effect than the default lighting engine, although these low-poly renders are not meant to be realistic.